Skip to main content

Posts

Showing posts with the label visitor

Behavioral Patterns : Visitor

Properties: -            Used when it is necessary to execute actions on members of an object structure (e.g. collections, hierarchical structures, composite structures). -            Separates algorithm of the actions from the object structure members. So that new algorithms can be modified easily. -            This pattern relies on polymorphic calls and helps to follow  open/closed principle . -            Another advantage is that visitor objects may be statefull. -            One disadvantages is, while it is easy to add new visitors, it is difficult to add new observable objects. Implementation: -            Visitor  interface declares visit methods. For...